![]() ![]() Seriously, it is extremely simple to use. 3D printing) even a marketing manager can - right in your wheelhouse, eh.T-Splines is bascially the most awesome plug-in for Rhino 3D ever! It’s a combination of the push & pull of 3DS Max and SketchUp modeling with Rhino 3D‘s precision. Professionals will pay for access if they believe they need it, and many students get access to Lynda and all can access the software. (Hey, they did GH) TS/Rhino resides at the genesis of an important sector of the economy. If Lynda sees T-Splines/Rhino as esoteric, convince them otherwise. What is needed is an A-Z utilitarian, structured, and detailed course covering all individual aspects, usage, etc., rather than here is how you build a space invader ship. ![]() The material out there, while decent, is disjointed, and the webinars are inefficient. T-Splines complexity is perfect for a properly structured academic style lynda course. If a good portion of the 181 viewers (to date) of this thread could take 2 minutes and advocate a few sentences to, such might help gain traction - and give schultzworks plausible deniability… This thinking helps me when approaching a TS model, but I’m sure there are others with some wise words and thoughts here. Model the whole and then cut pieces off it to get the shape you want. ![]() Build up to the shape you want, whereas TS has a subtractive modeling approach, ie. I read/heard somewhere that the difference between nurbs and TS modeling is that nurbs modeling has an additive approach, ie. Also added to this would be how to spot a problem early and ways to fix the fixable problems. Someone with experience to explain common topology mistakes, and which tools will just get you in trouble later on. What I would like to see is a tutorial/webinar etc. ![]() T-Splines is in many ways better since the new v3/v4 changes to the way creased edges work on an edge and also near star points, but can still be confusing to many.(And me at times) and am still learning, and for me the main problem with the training material is that they each show you what to do to get a certain specific model, which is great if you’re planning to make a model exactly like that, but when most of us sit down and try learning T-Splines and apply it for our needs, and we end up with strange topology, or a model which has problems which we can’t seem to fix. Hi All, From my perspective I have watched quite a few T-Splines webinars etc. ![]()
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